The first step in the weathering was the application of Dirty Down Rust Effect.
Then came the oils. I used black, brown, purple and orange oil washes on the model. With the purple for example I gave some more color variation to some skin areas pointing downwards. Rust was simulated with brown and orange. Black and brown were used for 'black' lining.
The final step was to get a woodland look to the bases. For that I used Krautcover Scenics mixes.
- general basecoat with Common Earth Dark groundcover
- patches of Copious Earth basecover
- patches of Meadows of Purity basecover
I like this layered effect, to my eyes a good balance between browns and greens.

