[BattleTech] Dougie's Daisy Despoilers - Starting Force

Date 2025-05-02
Published 2025-05-02 11:53:41

I started by airbrushing the models with Molotow black, followed by a Molotow white zenithal highlight.
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I have a specific color scheme in mind, which relies on Golden SoFlat's Phthalo Green (Blue Shade) as the primary tone. I have never used the SoFlats through an airbrush, because apparently at least some of the tones contain cadmium and cobalt, heavy metals which are unhealthy to breath. So I made sure to wear a respirator and had all windows open. With enough airbrush thinner added, it was no issue to spray these rather creamy colors.
I started with the orange arms, which were highlighted with orane and yellow. I fully trusted the green to cover the orange overspray, but wasn't so sure if the orange would cover the green well.
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I then masked the arms with putty.
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For the green, I started with Phthalo Green (Blue Shade) mixed ~3:2 with Payne's Grey, followed by pure green, followed by green lightened with the same yellow as the orange.
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Time for the big reveal… tada!
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The masking worked as expected. From here on it will be brush work.

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Tags assigned to post
Content
Board Game
Miniature
Manufacturers
Iron Wind Metals   Link
Distinct Name
Dougies's Daisy Despoilers
Period
SiFi
Rule System
BattleTech
Scale
6mm
Setting
BattleTech